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He saw kind of “mythological machines” at work underneath our cultural production of meanings, historically determined, departing from a void, something that is still in culture but as residue, a missing link to an alleged authentic experience nowadays compromised up to the point to became just rhetoric, a byword, which is in no way neutral, but a tool, a macchina, for maintaining the status quo and serving the power apparatus. 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She resolved to investigate what sort of film he envisaged, and to complete it for him.",1.2241,"\u002FzmQA1WCUVjvNQ2NEbGq1XTIfstp.jpg","2019-11-23",{"adult":5,"backdrop_path":121,"genre_ids":122,"id":125,"title":126,"original_language":127,"original_title":126,"overview":16,"popularity":128,"poster_path":129,"release_date":130,"softcore":5,"video":131,"vote_average":8,"vote_count":8},"\u002FvQG2k45i3OfyIdijqXE0XXY3FCL.jpg",[14,123,95,124],10749,10402,650275,"Cóndor","es",1.4922,"\u002FgaQcOdIgfDVV3ogh9ct8ML6cfW6.jpg","2016-11-03",true,{"adult":5,"backdrop_path":133,"genre_ids":134,"id":135,"title":136,"original_language":137,"original_title":136,"overview":138,"popularity":139,"poster_path":140,"release_date":141,"softcore":5,"video":5,"vote_average":8,"vote_count":8},"\u002F6yh5qxZuquoI2gtAseEuDBDuARM.jpg",[14],650262,"Viva video, video viva","cs","Today, analogue video is attractive primarily thanks to the distinctive aesthetic quality of its pixelated image and raster errors. But for Czech artists who first explored the possibilities offered by video art in the late 1980s, this medium represented a path towards freedom. Through a portrait of her grandfather Radek Pilař, one of the pioneers of Czech video art, the director explores her own legacy of imperative creative fascination. Her film’s main story, i.e., the process of reconstructing the 1989 exhibition Video Day, contrasts this enchantment with life in the final days of the totalitarian regime, which different sharply with the adventures of those who decided to emigrate – whom the filmmaker also visits in order to discover forgotten works, get to know their creators, and re-establish broken ties.",1.0572,"\u002FvjYrQd5yOxyzykvmAVfq1Xz9zYq.jpg","2020-02-13",{"adult":5,"backdrop_path":7,"genre_ids":143,"id":144,"title":145,"original_language":98,"original_title":145,"overview":146,"popularity":147,"poster_path":148,"release_date":149,"softcore":5,"video":5,"vote_average":8,"vote_count":8},[11],1221883,"NLOOPS","Video art by Vibeke Sorensen made at Calarts in 1989",0.7064,"\u002FtHqWSU0EQsktFRK3Pu53C1GF3lU.jpg","1989-01-01",{"adult":5,"backdrop_path":151,"genre_ids":152,"id":153,"title":154,"original_language":98,"original_title":154,"overview":155,"popularity":156,"poster_path":157,"release_date":158,"softcore":5,"video":5,"vote_average":8,"vote_count":8},"\u002FYGJqS9ML1S7MGcG0G7DFJcPaQj.jpg",[14],651330,"Kill Your TV: Jim Moir’s Weird World of Video Art","Jim Moir (aka Vic Reeves) explores Video Art, revealing how different generations ‘hacked’ the tools of television to pioneer new ways of creating art that can be beautiful, bewildering and wildly experimental.",1.223,"\u002Fv0rca7GMZnorrFolEGmZbtF1pR8.jpg","2019-11-24",{"adult":5,"backdrop_path":7,"genre_ids":160,"id":161,"title":162,"original_language":98,"original_title":162,"overview":163,"popularity":164,"poster_path":165,"release_date":166,"softcore":5,"video":5,"vote_average":8,"vote_count":8},[11],631312,"ACT III","Abstract video art set to the music of Philip Glass.",1.0451,"\u002FlwN3o35WL0Aq6O9RjQIWEm1sM65.jpg","1983-06-20",{"adult":5,"backdrop_path":7,"genre_ids":168,"id":169,"title":170,"original_language":98,"original_title":170,"overview":171,"popularity":172,"poster_path":173,"release_date":174,"softcore":5,"video":5,"vote_average":8,"vote_count":8},[11],631315,"Voyage","An NTSC space opera.",0.722,"\u002F63ERmbz0q3yMYmJTLJjXKnOO4c5.jpg","1981-01-12",{"adult":5,"backdrop_path":176,"genre_ids":177,"id":178,"title":179,"original_language":98,"original_title":179,"overview":180,"popularity":181,"poster_path":182,"release_date":183,"softcore":5,"video":5,"vote_average":39,"vote_count":40},"\u002Fjr2nMX8YGXCUJ6RHBCp4pUw4tKU.jpg",[11],825211,"Speed","SPEED is the result of an artificial intelligence transforming bin footage into something beautiful in order to free the planet from pixel pollution.  By video recycling trash shots into video art using the latest algorithm technology, visual art may help to understand our limited resources on earth and how to use them in a respectful manner. Every day we produce millions of clips sharing them on social media without even noticing anymore how much pixel garbage we create. At the same time, we produce every day millions of tons of plastic waste, polluting our environment without even noticing it anymore. SPEED wants to be a symbol of change as we are running out of time.",0.5958,"\u002F62KblL5WZGm9JLiae9TXT1iyd96.jpg","2020-08-28",{"adult":5,"backdrop_path":185,"genre_ids":186,"id":187,"title":188,"original_language":98,"original_title":188,"overview":189,"popularity":190,"poster_path":191,"release_date":192,"softcore":5,"video":5,"vote_average":39,"vote_count":40},"\u002FsXZyOSczqN46t7Dn5Q5tg1vUWVm.jpg",[14,11],825215,"Super Vario Birds","Bits and blocks are the home of the Super Vario Birds who are dancing to the 8bit symphony of Ludwig van Beethoven.",0.4614,"\u002FqoUyHfqP85bxIqOUd7ZOrYE77KF.jpg","2019-08-27",{"adult":5,"backdrop_path":194,"genre_ids":195,"id":197,"title":198,"original_language":199,"original_title":198,"overview":200,"popularity":201,"poster_path":202,"release_date":203,"softcore":5,"video":5,"vote_average":39,"vote_count":40},"\u002FemfSfuc2e2r4F54UkGDSyk50uCM.jpg",[14,196],14,825219,"Super Sauber","de","A dream where obsession for German as a second language mixes up with an obsession for neatness and cleanliness as a distinctive feature of the national culture in question seen from the perspective of a foreigner. The dream is not a nightmare only because the set it is dreamt into is the seashore of the mare nostrum, where the dreaming subject is perfectly at home. A homeland which she, in turn, in her more secret thus naïf dreams would dream of being cleaner and tidier as in the reality, especially in front of such beauty of nature. As is right and proper.",0.4708,"\u002Ff5O594YRdeKNwaCiPCKEabsg2sK.jpg","2018-08-27",{"adult":5,"backdrop_path":205,"genre_ids":206,"id":207,"title":208,"original_language":98,"original_title":208,"overview":209,"popularity":210,"poster_path":211,"release_date":212,"softcore":5,"video":5,"vote_average":39,"vote_count":40},"\u002F1Z9C1VnjoR2LAjgqRj4B8PuLlUG.jpg",[14,11],825223,"Taxidrome","To fly a – way from\u002Fout of death, don’t hire a taxidermist but take a ride in this taxidrome!  Series of 41 Moving Images  - this analogy is possible being conservation at its core rescuing what really matters in the world, like nature, habitats, science and art. It is vital. Yet in a continuously changing environment, the flipside of conservation becomes and here it is where the vital feature of conservation becomes its lifelike trait, a fictive life, a fake life.  The embalming process consists of 1) imparting a balmy essence to the dead body, as in the ancient world, 2) by filling its blood vessels with formaldehyde to prevent putrification, as in the modern world, although recently with more regard towards more natural treatments, as for instance in bio-art. To embalm also means to “preserve from oblivion”, and “to cause to remain unchanged”, “to prevent the development of something”.",0.4598,"\u002Fx9L0dvwRirXy1fMKH4KPaGMAcCG.jpg","2021-01-26",{"adult":5,"backdrop_path":7,"genre_ids":214,"id":215,"title":216,"original_language":98,"original_title":216,"overview":217,"popularity":218,"poster_path":219,"release_date":220,"softcore":5,"video":5,"vote_average":221,"vote_count":40},[14],1023234,"Video Out","Brief history of the video artist and the history of the video",0.4622,"\u002FqXzbdrVsqT9ulJrsUYgCmDhXjl6.jpg","2005-06-10",9,{"adult":5,"backdrop_path":7,"genre_ids":223,"id":224,"title":225,"original_language":98,"original_title":225,"overview":226,"popularity":227,"poster_path":228,"release_date":229,"softcore":5,"video":5,"vote_average":8,"vote_count":8},[11],1229308,"Optimizer Customizer","A feminine machine, stuffed with modern nano-technology and useless operations is depicted in this mixed-media 2D animation short, highlighting the consequences of consumerism and the downfall of civilized society. The machine reminiscent of a two-dimensional video game, leads to a destructive chain reaction after a strange malfunction, with people turning into clones and robots.",0.5334,"\u002FnQgsNSHfYNA5PquDHXPRZvjtvyn.jpg","2002-01-01",{"adult":5,"backdrop_path":7,"genre_ids":231,"id":232,"title":233,"original_language":98,"original_title":233,"overview":234,"popularity":235,"poster_path":236,"release_date":237,"softcore":5,"video":5,"vote_average":8,"vote_count":8},[14],451649,"Untitled #29.95","Originally produced anonymously and distributed by RTMark, Untitled #29.95 tells the story of the commercial art establishment's attempt to turn video art into a precious commodified object through the release of limited editions during the nineties.",0.516,"\u002FtHSdJEklTN3LksMRRn2UNEYdPEf.jpg","1999-01-01",{"adult":5,"backdrop_path":239,"genre_ids":240,"id":241,"title":242,"original_language":127,"original_title":242,"overview":16,"popularity":243,"poster_path":244,"release_date":245,"softcore":5,"video":5,"vote_average":8,"vote_count":8},"\u002FxfE9GQFKx7STyeUGuUWK25fs3a.jpg",[14],646658,"El siglo de las luces",1.0368,"\u002FqUFJr9ZfplLGNxbaSIJIPyhqlQ6.jpg","2017-12-01",{"adult":5,"backdrop_path":7,"genre_ids":247,"id":248,"title":249,"original_language":98,"original_title":249,"overview":250,"popularity":251,"poster_path":252,"release_date":253,"softcore":5,"video":5,"vote_average":8,"vote_count":8},[11],1030104,"Nix","American cartoons are the starting point for Martin Arnold's new work. Sequences of short films form the basis of a process of fragmentation, deconstruction, dismantling and repetition. Arnold uses fun, family entertainment to create films with open-ended possibilities for association. His pieces, such as Hydra (2013), Charon (2013), Nix (2013) and Self Control (2011), feature characters whose anatomy is no longer recognizable as such, but rather resemble puppets, remotely controlled from the outside. Trembling hands, dancing tongues, blinking eyes and snoring mouths move like ghosts against an abyss-like deep black background, in which bodily elements constantly disappear, only to reappear once more.",2.0277,"\u002FzPRMSWYxV3pz2ZEiMYv6eBOalNz.jpg","2013-02-26",1001,20001,{"results":257},{},{"results":259},[],55,"A animation story that tends to land well.",[]]